4.7 p5 unable to translate/rotate static parts blueprint

Can you show me a screenshot of what is occurring? It sounds like what I would expect depending on what you have set up in your construction script. Every time you move an object it is technically destroyed and rebuilt, which causes the construction script to fire. If you have hard values set in your construction script it may be overriding any changes you make because you are telling it “when created, do X”.