Hi Mily2206,
As you may have read through the post with GreenWolf I was not able to reproduce this on my end. It does make it extremely hard to replicate something when it’s a single map in a single project that is causing the issue. I know in GreenWolfs case migrating all content to a new project resolved the issue.
I still want to investigate this some and some additional information would be helpful in doing so on my end.
- How many instances of your Trees do you have in your level
- I know you mention lightmaps, but just to make sure are you planning on using fully dynamic or stationary lighting for your level?
- What are your hardware specs? (preferably attaching a DxDiag txt file would be helpful)
- when you move your project to 4.7.2 how did you do it? Did you open a copy, convert, or use some other method when doing so?
In the mean time, I’ll see if I can get any further with this on my own.
Tim