[4.7.3] Crash on level creation / opening

Always when I try to create a new level (default or empty) or when I try to save or open a level explicitly the whole editor crashes. This happens with my current project. The project can be started normally.

Is there a possibility to retrace such an issue?

Can you post your crash logs, callstack, and dxdiag here so I can take a look?

I suppose this has something to do with another bug I’ve posted here : [4.7.2] Blueprint Mesh data is not saved - Character & Animation - Unreal Engine Forums

I think that the system crashes when I try to save (which also happens on switching levels I suppose) with the problems described in the other bug report.

I’ve added some logs and my dxdiag file to the attachments. I hope this is what you have requested.

Thanks for your help.

Is this a blueprint or C++ project? Did you get the engine through the launcher or through Github?

Hi HAF-Blade,

We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.