Hello guys,
I’m using VS2013 Ultimate and UE4.7.2.
The following steps are producing a very large project size:
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Open Unreal Editor and create a new Blueprint blank project with no starter content. In my machine, this generates a project folder size less than 2,5MB.
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Now, go to “Add Code to Project…” and add a simple “None” (or any other) class to the project. After that, the size of the project folder increases to more than 800MB.
If I clear the solution, the size of the project folder decreases to less than 300MB, but when I build the project, it returns to more than 800MB again.
Please, could you confirm that? It is a very huge folder size for a project with no content.
Thanks in advance