In a plugin I have code that called GetGlobalShaderMap without any parameters. In 4.4 this called:
TShaderMap<FGlobalShaderType>* GetGlobalShaderMap(EShaderPlatform Platform=GRHIShaderPlatform, bool bRefreshShaderMap=false);
There now is no parameterless GetGlobalShaderMap, I must presumably specify a ShaderPlatform. The default parameter of GRHIShaderPlatform doesn’t exist any more.
What should I replace this call with?