In a plugin I have code that called GetGlobalShaderMap
without any parameters. In 4.4 this called:
TShaderMap<FGlobalShaderType>* GetGlobalShaderMap(EShaderPlatform Platform=GRHIShaderPlatform, bool bRefreshShaderMap=false);
There now is no parameterless GetGlobalShaderMap
, I must presumably specify a ShaderPlatform
. The default parameter of GRHIShaderPlatform
doesn’t exist any more.
What should I replace this call with?