4.5 skin shader not working in VR

Any news on fixes for this?

We’re a small indie team currently developing realistic humans for a VR title. Just want to get behind the issue 3dlight raised and hopefully get some attention on this problem from the Unreal devs. The anticipation of implementing Epic’s SSS shader in VR heavily influenced our decision to use the Unreal engine early on.
We’re loving UE4 and the power Epic provides our team.

Yeah, this is driving me nuts that I can make such nice skin and not see it in VR!