Not sure the best place to ask this, but this seems like it will work.


In the two attached screens you can see the difference between my PC and mobile preview builds (looks the same on my iPhone). It appears that only the emissives are lit in the mobile build?Previous to 4.4, my PC and mobile builds looked very similar.
To my knowledge, I’ve changed nothing that should have done this and these are Epic created assets so I don’t know much about what was built or how. Anyone know how to fix this or at least where to start looking for a solution? I’m not really familiar with art workflows or renderer lingo. ![]()