4-27 Wheat Grass (Foliage) Disappearing, Culling Disabled

Hello. I have been having this issue for quite some time and always fail to fix it when I return to the project. I have an issue that I think may be related to Quixel Megascans Wheat Grass foliage, but it could also just be foliage in general.

The issue I am having is that from a not too far distance, the grass completely culls, even though I have disabled culling and instanced static mesh culling. If anybody could help me I would greatly appreciate it as I have been stuck on this issue for months now.

Here is an image from probably a year ago, before the issue occurred and everything rendered out fine.

This is an image when instanced static mesh culling is set to 1

…and this is what it looks like when instanced static mesh culling is set to 0

The shadows seem to be appearing, but other than that, nothing is there. Also I forced all LODs to 0 so I don’t think it is an LOD issue.

Thank you in advanced! Let me know if there is any other information that I can provide.

I am having the same issue in UE 5 with quixel grasses. Any help would be appreciated!