I’m having the same issue but none of the above is even being noticed by UE. It just sinks through the water like there’s no buoyancy there. In fact, without buoyancy I get the same result. In fact in fact, none of the settings under buoyancy do anything whatsoever for me. So the buoyancy component is being 100% ignored by UE. I’ve tried it on different meshes, a few different pontoon techniques, fiddled with the ocean and as I say tried all the above here. Nada, just falls right through and acts like the component isn’t even there which is definitely is. It’s getting real old seeing tutorials where it works first time for people since I’m also on a deadline. I won’t even try this on freaky 5 since the most basic things such as water test maps don’t work for me in that sorry thing, so this is on 4.27.
Any help epically appreciated.