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[4.27] Shadows cast on translucent particles disappear at distance

Sorry for having to repost this here, but my Answerhub question didn’t get any attention so I have to retry :'D

Here is a link the post:
https://answers.unrealengine.com/questions/1048763/427-shadows-cast-on-translucent-particles-disappea.html

As the title suggests, the problem is about dynamic shadows that are cast on a translucent particle material disappearing in (fairly close) distance:


particles2