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[4.27] Shadow gap when close to ground
Development
Rendering
shadow
,
Static-Mesh
,
question
,
lighting-problem
,
unreal-engine
,
dynamic-lighting
Jaco001
(Jaco001)
September 8, 2021, 10:14am
5
How about normals at this mesh? It is very narrow. Do you tried double sided mesh/material?
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