In my tests rayracing gives great shadows reflections and realtime AO. But raytraced GI is too expensive for realtime.
Is it possible to bake GI but use raytraced realtime lights and baked GI? i.e. a stationary light.
Thanks
In my tests rayracing gives great shadows reflections and realtime AO. But raytraced GI is too expensive for realtime.
Is it possible to bake GI but use raytraced realtime lights and baked GI? i.e. a stationary light.
Thanks
Yes