[4.27+] FSteamSocketsSubsystem::SteamSocketEventHandler ignores invalid values from GetSocketInfo which causes segfault

Summary

GetSocketInfo returns nullptr when invalid packets are sent via Steam Sockets. Unsure about packet contents due to limited information about.
Has been likely fixed in 462ec4ed8231308ce5c93a347e00d8e0942a5f88, needs to be fixed in 4.27-plus.

What Type of Bug are you experiencing?

Networking

Steps to Reproduce

Unknown

Expected Result

Valid value from GetSocketInfo

Observed Result

nullptr

Affects Versions

4.27

Platform(s)

Windows