Hello UE4 Com!
I added the new water in my 4.26 project.
When I add objects like trees on my terrain, I see wierd reflections in the water.
It looks like it could come from the edge of the WaterBodyOcean plane. Wierd thing is that I have the same problem in new installed 4.26 Editor and Water example project. Maybe a SSR topic? Hope someone can point me a direction.
Thanks and have a nice week!