4.26 Water FluidSim not working

Has anyone else managed to use the fluidsim? They don’t even work in Fluidsim_Terrain map for me.

No the same for me…did you find a solution?

Nope, will wait for new engine update. For now just using the water without fluids.

I might have figured this out. It seems to be a reference issue with FoamRT. It’s a render target file that was in the project files for the beach scene. I don’t know if this will solve your issue but it fixed Ripple Solver for me.

Working on something else atm, Will give this a try once I have some time. thank you for replying.

This worked perfectly. I didn’t get the ref error in the log, but I did get an error on the mat and the mat was white instead of black.