4.26 [BUG] Planar Reflections doesn't show niagara mesh particles

Hi,

to repro:

  1. Place planar reflection to your scene (you will need to enabled it in project settings)
  2. Create niagara particle system, add any emitter that constatnly spawns particles, make particles to be mesh particles
  3. Create actor blueprint, add add to it aforementioned particle system and any static mesh
  4. Place actor over planar reflections.
  5. Hit play, notice that actor mesh gets relfelcted while particle system meshes are not.

yo