This is what is happening when my character wears clothing. Shirt is a skeletal mesh attached to the main mesh. Notice the jagged edges and warping.
First pic is without FABRIK. 2nd pic is with FABRIK. Also causes same issue when using Two Bone IK. Head Transform is set to Z = 170. 160 causes it to slump forwards. No stretching enabled.
I thought that maybe its a problem with my mesh but I’m able to move the head without FABRIK and it doesnt do this. But the lag…