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[4.26.1 Water] Can't update/force update Gerstner Waves at runtime

Pretty much like the topic header says, tried everything, can’t figure out how to do it. We’ve looked at the code, and made sure we plugged in a new water body to force the update as explicitly coded in SetWaterWaves, but still no avail.

Ideally we could change the current water waves at runtime, with no need to apply a new one.

Is this a bug or am I missing something?

Thanks!

Hello, how are you doing?

I’m writing here because I want to change the waves at runtime but I’m not able to do it. Have anyone find a solution to this trouble.
Many thanks in advance for your comments/suggestions.