So i tried lighting my scene with only a hdri and skylight but whenever I bake, it glows like crazy (white) for no reason. I have no clue whats going on. When you go in, it is completely white and blown out/glowing. I have no directional light in my scene like mentioned, just a skylight and hdri backdrop, which is the bp_lightstuido in the content examples. I feel like with every update ue4 is kinda breaking some other stuff. Please dont pull unity moves please. For instance grass was fading in before 4.24 just nicely now its popping in looking very unnatural. What is going on?
Any tips how to fix that issue? And no its not my exposure.
Another shot: Screenshot - 88208668ee5a0b020a21975219d0c46b - Gyazo