Scene depth, World position behind translucency, Depth Fade, Decals… doesn’t work anymore on mobile platform in ES3.1. In SM5 forward render it works. It worked fine in 4.25 but in 4.25.1 it doesn’t. For me at least. Do someone else experiencing the same problem? Or it’s on my end only?
Hi, same here, but with water material. Did you find out what could be the issue?
I guess it’s fixed now in latest version.
Anyone solved it?
is this with mobile HDR on or off? I’m trying to use scene depth on and android vulkan with mobile hdr off