4.24 Fresh install - Copying Material Nodes with Material Functions deletes all connections

Hey there!

I’m running into an issue on a fresh install of 4.24.

When I copy a group of material nodes connected to a material function, all of the connections break.

This doesn’t seem to happen when regular material nodes (without connection to material functions) are copied.

Is there a special way to copy nodes with material functions to keep their connections in the newest version or is this a bug?

Thanks!
Mike

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks