- Create a new C++ Project.
- Check that everything Compiles/Cooks/Builds.
- Create a New Plugin w/ Name.
- Save.
- Package Plugin to a New Folder on your Hard Drive.
- Get MAC error.
“UATHelper: Package Plugin Task (Windows): ERROR: Remote compiling requires a server name. Use the editor (Project Settings > IOS) to set up your remote compilation settings.”
I do not want to use any Apple products to package a WIN exclusive plugin. Any idea how to avoid this error? I even tried going into ProjectSettings->SupportedPlatforms->Uncheck all but WIN with no luck. This doesn’t happen with 4.22.3.