I tried to implement Tom Loomans Outline material in my VR project in 4.22, but it doesn’t work with instanced stereo turned on.
I recall that it did work in earlier engine versions.
Here is the link: https://www.tomlooman.com/multi-color-outline-post-process-in-unreal-engine-4/
Is there any way to fix this without turning instanced stereo off?
Any help would be appreciated