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[4.22] Custom Depth with instanced stereo on (VR)

Hey guys,

I tried to implement Tom Loomans Outline material in my VR project in 4.22, but it doesn’t work with instanced stereo turned on.
I recall that it did work in earlier engine versions.
Here is the link: https://www.tomlooman.com/multi-color-outline-post-process-in-unreal-engine-4/

Is there any way to fix this without turning instanced stereo off?
Any help would be appreciated :slight_smile:

Hi SenseiHaketon,

I ran into the same issue. This is fixed in Hotfix 4.22.3