So… Sequencer API changed again, although updating most of the stuff was easy.
I can’t figure out how to read get value of UMovieScene3DTransformSection frame. This is what worked for 4.19.
const UMovieScene3DTransformSection* Section = Cast<UMovieScene3DTransformSection>(MovieSceneHelpers::FindSectionAtTime(Track->GetAllSections(), CurrentFrame));
if (Section)
{
FRotator Rotation = FRotator
(
Section->GetRotationCurve(EAxis::Y).Eval(CurrentFrame),
Section->GetRotationCurve(EAxis::Z).Eval(CurrentFrame),
Section->GetRotationCurve(EAxis::X).Eval(CurrentFrame)
);
FVector Translation = FVector
(
Section->GetTranslationCurve(EAxis::X).Eval(CurrentFrame),
Section->GetTranslationCurve(EAxis::Y).Eval(CurrentFrame),
Section->GetTranslationCurve(EAxis::Z).Eval(CurrentFrame)
);
FVector Scale = FVector
(
Section->GetScaleCurve(EAxis::X).Eval(CurrentFrame),
Section->GetScaleCurve(EAxis::Y).Eval(CurrentFrame),
Section->GetScaleCurve(EAxis::Z).Eval(CurrentFrame)
);
}