4.16’s release is right around the corner and that means it’s time to preview what you can expect to see in this new update! Engine developers Lina, Josh and Ori will be joining us to discuss what features you can look forward to and why they were implemented. There is a ton to talk about and a lot of different areas of the engine that have been updated, so everyone will want to tune in for this one!
We’ll be on a tight schedule for this one, so we won’t be taking questions on the stream, but feel free to ask here anyway and we’ll see about getting you answers.
Thursday, May 18th @ 2:00PM ET Countdown]
UPDATE: The stream has been moved back by a week due to some conflicts in the video room remodeling scheduling. We are not streaming on the 11th.
Ori Cohen - Programmer, Engine - OriCohen139
Lina Halper - Sr. Engineer, Animation - Nikolobin
Josh Adams - Lead Programmer, Platform - joshbadams
Alexander Paschall - Community Manager - @UnrealAlexander](https://twitter.com/UnrealAlexander)