I upgraded my project to Unreal Engine 4.14, but now my character is a little messed up.
I also created a new ThirdPerson project to see if the character is OK there, but it has the same problem.
Here is what it looks like:
Looks like the chest and shins are transparent for some reason.
Could this have anything to do with me using integrated Intel graphics card at the moment?
Thank you in advance
I checked on my home PC that has a good GPU and it has no problems, so seems like it is an issue with the integrated graphics not supporting some part of the materials?