4.14 Preview - Nov 3 @ 2PM ET - Live from Epic HQ!

The team is working hard on support for DX 12 on both Xbox One and PC platforms. Originally they were planning to have it ready before EOY, but I don’t think it will make it in time due to other pressures. We’ll update Paragon to support DX 12 on PC as soon as we can, and when that’s finally working we’ll probably consider it ready for all.

–Mike

Thanks for the replies, @DarkVeil :wink:

Keep up the good work!

As a big simulation game fan I would love to get better support for flight controllers and racing wheels at some point. We have no immediate plans to work on this, however I’ve seen some community-made plugins that looked quite good!

–Mike

I can see how this will be a popular request. :slight_smile: But there’s no plan for it yet.

The feature is currently designed to be use when loading up a level, or during an intermission within the level where the user wouldn’t notice the transition. The main benefit is to save your designers time by avoiding having to create duplicate copies of a level just for the sake of lighting variation.

–Mike

Actually, good news. The Framework team just submitted a new Raw Input plugin that allows you to receive events from steering wheels, flightsticks, and other non-XInput supported devices. The Vehicle Game sample was updated to support a Logitech steering wheel, as an example. This should be available in the 4.15 release.

–Mike