I`m wondering why they did not automatically preset optimal settings for VR when you start a new project with the VR template.
General Settings > Framerate > Smooth Frame Rate = OFF
General Settings > Framerate > Min Desired Framerate = 90 (cv1)
Engine > Rendering > Default Post Processing Settings > Anti-Aliasing Method = Temporal AA(*)
(Target Hardware: Set to mobile w/ scalable 2D and 3D)
Also - since 4.13 we now have the Forward Rendering option. Is it production ready or are there still too many constraints (especially post process-wise)?
(*) If forward rendering can be used the preferred Anti Aliasing method should probably be MSAA.
Are there any other settings devs should automatically/immediately change when a new project is being bui from the VR template ?