in the process of integrating the new 4.13 VR template (with motion controllers) into my existing project, I have run into the next issue:
the locomotion doesn’t work. I’ve imported the Input settings from the template, but only pushing the Trigger button shows effect (hand closing and opening). Nice!
But! The blue locomotion parabola is cut off and teleporting doesn’t work.
The Nav Mesh Bounds Volume seems to be correct.
My guess is that I have to do a lot of reconnecting in various blueprints in order to get all functionality from the 4.13 VR template to work in my own levels.