4.13 VR Template: How to teleport onto boxes, platforms

Krxtopher - Thanks for the great video tutorial! FYI - I made an additional change in an attempt to get the VRPawn to ride on moving objects - and it seems to work. I turned the scene root into a collision capsule with physics, and changed the “Handle Teleportation” in the Event Graph to account for it. The ‘teleport’ is handled in two parts. One to translate the physics body(self); and one to rotate the VROrigin. (this is because I had lock all rotation on the physics body). I don’t have much experience, so…I’d be interested to know how other people do this.