4.13 VR Template - can't figure out why teleportation doesn't work

I created a new map and copied over NavMeshBoundsVolume, VRPawn and RecastNavMesh-Default from MotionControllerMap, however teleportation doesn’t work and I can’t figure out why.

In Show Navigation view (hotkey [P]) I’ve got precisely the surface I want to, and I can’t see any collision meshes interfering with my object. Just to be sure I moved VRPawn floating above the surface, but it doesn’t seem to make any difference either. I also tried building a project few times, before and after messing with positions / nav bounds, but it still doesn’t help.

What I might be missing?

Problem was that my player space wasn’t properly covered by the NavMeshBoundsVolume. It reached barely above the ground level, while my entire level should be inside of the NavMeshBoundsVolume.