4.13 Plugin: Widgets on static mesh

4.13 plugin for UMG & Slate widgets on static mesh surface (e.g. curved plane). Modification of UWidgetComponent and UWidgetInteractionComponent.

Apparently this feature should make it to the 4.14. In the meantime you can try with this if you are feeling courageous:
Github link to the plugin

I am new to unreal programming and just spent hours try to figure out how to rendering 3d widget on a custom static mesh. Then I found this!!
Thanks for your work very much! I will study your plugin codes, thanks again!

This looks great - not sure if I’ll try it out before 4.14 but really hoping it’s in 4.14