4.13 Debug draw only in one eye


In 4.13 debug line draw and draw sphere only showing up in one eye. This is on a Vive.


I’m seeing the same thing for debug points/boxes, so presumably all debug draw ops have the same issue.

EDIT: Disabling instanced stereo rendering fixed it for me. Looks like it’s already logged: Unreal Engine Issues and Bug Tracker (UE-34041)

Thanks for the info and to the link! Unfortunately I need instanced stereo so I will have to wait for a fix.