After an hour of testing, with our current project converted to 4.11 aswell as the default FirstPerson, I am not able to get stereo rendering (Vive) when using VR Preview. It launches as a regular standalone. Console command “stereo on” doesn’t work either. I’ve tried with and without SteamVR running (It used to work either way). Instanced stereo rendering on/off doesn’t matter, and everything works well on 4.10.1. Any ideas?
Running binary build, windows 10.