Hi,
just want to report that 4.10 with #define WITH_SUBSTEPPING 0 wont compile.
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(92): error C2614: 'FPhysScene' : illegal member initialization: 'PendingApexDamageManager' is not a base or member
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(897): error C2065: 'PendingApexDamageManager' : undeclared identifier
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(897): error C2227: left of '->PendingDamageEvents' must point to class/struct/union/generic type
1> type is 'unknown-type'
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(899): error C2065: 'PendingDamageEvent' : undeclared identifier
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(899): error C2228: left of '.DestructibleComponent' must have class/struct/union
1> type is 'unknown-type'
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(899): error C2228: left of '.Get' must have class/struct/union
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(901): error C2065: 'PendingDamageEvent' : undeclared identifier
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(901): error C2228: left of '.DamageEvent' must have class/struct/union
1> type is 'unknown-type'
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(907): error C2065: 'PendingApexDamageManager' : undeclared identifier
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(907): error C2227: left of '->PendingDamageEvents' must point to class/struct/union/generic type
1> type is 'unknown-type'
1>g:\UnrealEngine-4.10_2\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp(907): error C2228: left of '.Empty' must have class/struct/union
Regards
Piotr