[4.10.1] VR not enabled when headset switched on

Hi there,

  • when I start UE4 with HMD switched on it renders to the headset (in Fullscreen-Mode)
  • when I switch off the HMD while the game ist running, it switches to windowed mode (which seems correct, although there is no event which notifies me if that happens)
  • when I switch the HMD back on, the engine stays in regular 2D mode instead of going into VR-mode (and there is also no event fired to react to this)

Currently I am constantly polling on isHMDEnabled() ten times a second and then firing my own event dispatcher in the game mode.

Hello ,

I have written up a request ( UE-24577) and I have submitted to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.

Make it a great day