Posted this in another thread, but this might be a better place.
So I am trying to make my camera automatically adjust based on the slope of terrain that my player is on. Flat ground will keep the camera where it is, going up a hill will lower the camera a bit, and going down a hill will raise the camera a bit.
I am relatively new to Blueprint and I think I have the logic correct (in my head at least), but I am having trouble making it work correctly in Blueprint.
I am doing all of this in my character controller, and I originally started with the 3rd Person Template, if anyone has any guidance or suggestions I would greatly appreciate it.