Hope it isn’t a bother but is it possible to change the Animation Sequences to Montages to support slots and integration of other animation systems? I’ve tried myself but UE4 crashes.
The animations that need to be montages are already montages, the ones that are not need to be animation sequences.
Update 1.4.5
Hello again I have noticed you have a spawnable items folder with different types of spawnable blueprints in it, how exactly do you use them ? I have your survival inventory system to which has spawnable items that you just place in scene and spawns off the blueprint at that location, but the blueprints from survival game kit doesnt seen to work in the same way or I’m just missing something, turn on spawn item and selected a item but it doesn’t do everything thanks.
They work in the same way as the survival inventory, you can see examples of them working in showcase level. You can select them to see the settings they are using.
Just wanted to say i’m back. picked up the new system a few days ago. a lot less hassle than integrating the other systems. lots of fun. keep up the great work! and thanks a lot.
hi how can i add an enemy to my scene?
Honestly, I would pay for a “course” on how you made this.
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i think there is a bug if u pick up ranged weapon an attach the attachments to the weapon an grab a melee weapon an switch between them the attachments disappear is this happening for anyone?
Ok thanks for letting me know, I will look in to that.
Copy this image to fix it, disconnect the attachments variable from the cast node and use the attachments pin from the Get node.
Hello there, I’ve just added footstep sound effects to the character using line tracing notifytriggering, I had to change the notify triggering in the 2d blendspace’s to trigger by heightst weight, the sound effects work great but the camera now does a 360 round the character(doesn’t stey behind the character) and it only plays the forwards animations even when jogging backwards, there’s no blending at all, I changed the weight size to one and from quied to branch but it didn’t make any difference, I think its something to do with the camera but don’t know what, would but greatfull for any help on this thanks.
it’s sounds like you character bp settings have been changed the easiest thing to do would be create a new survival game kit project and compare its character settings and character movement component setting to make sure they are the same. I’m not at my pc at the moment so I can’t remember the exact setting it it is that is doing that.
Thanks a lot for the reply I’ll have a look into it cheers
I have some gamesaveslots. Now I want to save my Game Instance with the autosave-function. But I don’t know where to start. I’ve looked at some tutorials, but I don’t really know how to deal with this… Do you have some advice for me? I am grateful for any help!
[USER=“15702”]Defuse Studios[/USER] im kinda new at this but is there a way to make a connection menu or host or join menu with this kit? How would i go about doing this? can you point me in right direction?
hello? anybody?
Can’t answer your question but have you posted your question to their Discord channel?