@bringer0death Hey, so you could try getting the held actor on the master character then do a cast to BP_Axe if the cast works then you know the axe is in the players hands and if it fails then you know its not.
@bringer0death Hey, so you could try getting the held actor on the master character then do a cast to BP_Axe if the cast works then you know the axe is in the players hands and if it fails then you know its not.