3ds collision

i have downloaded one spacastation for one of internet services. It has be done with 3ds . When i import station to unreal. there are few problems. station has collision and i can’t do inside it because it is static mesh and some problem and if i change settings the third person character not collide with station. What can i do that my character can go inside station but also collides when with station

You will have to add a proper collision -> use one of those ways: :slight_smile: