Hi,
I think I found a bug in the rendering of 3D Widgets.
When I build to HTML5 my 3D Widgets get flipped (grafics) on the y Axis, but the e.g. controlls (btns) on it are still correctly assigned (clickAreas).
Or did I something wrong and there is a workaround? If so, I really would appreciate if someone could tell me :), cause one of my Projects is based on the functionality of 3D Widgets!
After doing a bit of digging I found that this is a known issue and that it has been resolved internally. This solution will be available in a later release of the engine. I have included a link to the original issue. Thank you for your information and time.
If this issue is internally resolved, is it allready implemented in the official github repository of the engine, so that I could compile it for myself? Or can You tell ne when the next engine update is triggered?
I went ahead and doubled checked for you and it turns out that this solution is included in the github repository. I have included a link to the commit at the bottom of my post. I hope this helps.