I is possible to use a 3d scanning device like Fuel3D or Sense 3D to make content for Unreal? I would just need to know how to convert the data from Fuel3D to Unreal. I don’t like bothering people about this stuff but I can’t find any information online.
Any bit of help is much appreciated. I don’t want to spend $1,500 on a useless tool. I would also distribute my content to the community as well so this will help everyone.