I set the Project Settings as instructed, I have all the Oculus plugins active, but when I try to package it, it always fails when I try to package it.
I can just choose to play it, but while I can look around at things that load up perfectly, I can not move or interact with them. Standalone game shows everything looking perfectly, VR preview has everything fuzzy, but no movement works with the controllers.
Latest version of Unreal 4.25 is what I’m using.
Has anyone got this working properly for the Oculus Quest 2?
Are there any fully functioning VR examples I can use to start with?