360 Panoramic Render Weird Image

Hey Guys, Sorry If this is a complete noob question but Unreal has been outputting weird results on my 360 renders what was supposed to be a normal image scene, seems to be making these weird mirrored effects. I tried all tutorials and configurations I could find to get rid of this effect but nothing happens.

This is the scene, very simple just for testing
and this is how the result comes out. Any Idea why this is happening? I’m Using UE5.2.1 on a M1 MAC