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360 images and video, How?

If you have some 360 degree images or videos, how would you go about getting them displayed in UE4?

Would I map them to the inside of a sphere or how?

That is what I did. Seems to work just fine. I literally just dropped in a UE4 Sphere primitive and then made a material and hooked up the base color and emissive material. (using it as a light casting object).
My next trick (eventually) is that I want to be able to have the game/app load the user’s 360 photos from a folder created on install. Pretty sure it’s possible but I haven’t had a chance to look into how to set up the blueprint yet.

can you teach me how to view the 3d 360photo in the UE4 ?

@3Daoist please make a tutorial for us to follow, what u did it’s what i need to do :slight_smile: and sounds awosome.