Hi. Particles fall through Sprite collision, but hit the texture itself. I need to do it opposite. Sorry for my English ![]()
Hello BraOs,
Would you provide a screenshot of how you have the collision set up on your particle emitter as well as your sprite. After I have this information I will continue to investigate why the collision for the sprite is not detecting the particle.
BraOs, I believe that you have found a bug. After running several tests I was unable to get the particle emitter to recognize the 2D sprites collision.
I have entered a ticket for this issue to be looked at by our development team. The ticket number is UE-25658. I do not have an ETA for when this will be looked at or when/if it will be fixed.
Thank you very much for reporting this issue to us.
Thank you very much ![]()
Any updates on this?
unfortunately not
Hello,
This issue is still under investigation by our developers.
Have a great day


