In a local multi-player shared screen game,
is there a way to hook up the player controllers so that P1 gets the mouse and keyboard and P2 gets the Gamepad?
At the moment, P1 gets both mouse and keyboard + gamepad 1.
Thanks.
In a local multi-player shared screen game,
is there a way to hook up the player controllers so that P1 gets the mouse and keyboard and P2 gets the Gamepad?
At the moment, P1 gets both mouse and keyboard + gamepad 1.
Thanks.
I solved this issue by creating my own blueprint controller class. It’s very cumbersome though.
Could you go into a bit more details?
Bump, anyone?
Linking similar issue
STAFF could you confirm and give some insight about potential options?
@JonathanADaley pointed out that it’s either mod the engine, or route the axis events from the gamepad to the other player but it involves serious hackery and could add a degree of input lag.
Would be nice if we could have a setting where we can switch from M&K to controller. Someone make a pull request please.
Someone contributed a new option to support Mosue+Keyboard Player 1 and Player 2…N Gamepad.
You can find details here:
https://github.com/EpicGames/UnrealEngine/pull/2348/files
it is available on Unreal Engine 4.13