Ok i think I’ve got a solution. If you get a chance to try it out and it works then let me know.
I’ve set it up so I enable “Remove on Elimination” on the SideScroller Device.
Then I created a Timer Device that starts on game start and counts down from 1 sec and stops when completed.
On the SideScroller Device I create a function that “adds to” the player when the Timer Success event is triggered.
If anything is unclear then let me know.
I’ve tested a few times and it seems to be working but never confident unless it’s been tested properly.
…Forgot to mention that the game i’m testing this on is once you die you start a new round. It’s not working well if you respawn back into the game/round.