2d Rendering Issue

Hey there!
I am building a simple 2d game without shadows and lighting, so I have disabled lumen. Everything seems to work fine apart from some tiles that seem to be very unstable when the camera’s moving. Specificallty, those tiles have some very bright pixels that are behaving unstably. The tileset im using is 32pixels per tile. Here is a video of the problem:

How do I fix this issue? Thanks in advance.

Looks like antialiasing to me. Try TAA rather than TSR?

Thanks for the reply! I had seen some tutorials that suggested 2d games to use FAAA and I thought that I shouldn’t touch this. Yep, TAA definitely fixes the problem for a small performance cost.

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