Hey man,
Thanks for the notice. It’s because this time i did not include my editor preferences/options with the pack so the inputs are not yet configured. MY Blueprints use custom inputs so they can be configured to any key you want. But for now if you want to make it like before just follow the image below and add the inputs in the project options configuration. It is important that the input names be exactly like the ones in the screenshot but you can bind them to any key you want. This is temporary and i will try andfind a way to include them without including all the garbage that comes with the editor preferences.